Assassin's Creed IV - Harpooning (excerpt)

 

Senior Sound Designer

Assassin's Creed IV: Black Flag |Ubisoft|2013

 

For this game, I worked on creating the ambience, the sound effects for the harpooning animals, recorded some of the voices, as well as designed how the music cues are integrated.

 

I also worked on the ambience of the smuggler's caves in the ocean, as well as some of the 3D sounds in the caves.