Assassin's Creed IV - Harpooning (excerpt)
Senior Sound Designer
Assassin's Creed IV: Black Flag |Ubisoft|2013
For this game, I worked on creating the ambience, the sound effects for the harpooning animals, recorded some of the voices, as well as designed how the music cues are integrated.
I also worked on the ambience of the smuggler's caves in the ocean, as well as some of the 3D sounds in the caves.